UE4 Tropical island

Again, some quick and dirty explorations. This concept is more about the general feel of the island/beach then fully fleshed out environment.
It is slightly stylized with very sparse vegetation, but I also did some realistic explorations at the beginning of the project.
No scanned meshes are used. ;)
All of the textures are made in Quixel Mixer using megascans surfaces and atlases.